3.2.6.3 | fixed bug (introduced in v3.2.5.3) where new installs had some wrong/missing rangefinder templates |
3.2.6.2 beta | a few minor (and untested) bugfixes -- mainly in game-window detection, no time for Bloons lately :( |
3.2.6.1 | added rangefinders for Tribal Turtle (BTD5 special agent) |
3.2.6.0 | using a new & improved Autohotkey_L engine, also fixed Ctrl+E (collect bank balance) hotkey |
3.2.5.3 | added/updated rangefinders for BTD5 Boomerang/Mortar/Village, fixed Ctrl+Shift+U hotkey |
3.2.5.2 | fixed bug where you can't go to location zero if it's the only saved location, fixed glitch where [,] and [.] spawned bloons in BTD5 sandbox, added rangefinders for BTD5 Spike Factory and changed Meerkat menu key to O |
3.2.5.1 | fixed autofollow bug when placing rangefinders |
3.2.5.0 | added [,] and [.] upgrade-tower hotkeys for BTD4 (to match BTD5 built-in keys) and removed [+], changed [Ctrl][U] and [Ctrl][Shift][U] hotkeys to [Ctrl][,] and [Ctrl][Shift][.], added rangefinders for BTD5 Ace, fixed [spacebar] hotkey in BTD4, updated Help |
3.2.4.2 | fixed and improved Ability-spam, re-fixed save-prompt bug |
3.2.4.1 | updated Temple ranges and merged with Super Monkey list, changed menu-keys for special agents, ".sav" is now appended to saved-layout files automatically (fix for "missing save-file" bug) |
3.2.4.0 | UpgradeTower hotkeys now work in BTD5, Help now works from mapped network drives, re-aligning after scrolling game window now updates finders/locations properly, buttons on the automatic "game closed / save layout?" prompt work properly now, rangefinders can no longer hide BTD5 Delete button, added rangefinders for Special Agents |
3.2.3.0 | added BTD5 rangefinders for mortar (blast radius) ice and wizard, fixed blank Help screens when script is run from a network path, right-clicking outside the game screen no longer brings up the rangefinder menu, ClearAllMarkers now properly clears location zero |
3.2.2.0 | added spam-ability hotkeys (Ctrl+Shift+1, etc.) to click an ability until it turns red, ESC cancels bloon-spawn and spam-ability, fixed sandbox detection not adjusting for alignment, fixed 1-pixel auto-alignment error on BTD5 menu screen, mouse actions are now VERY fast, you can now use the number-pad for any hotkeys requiring a number |
3.2.1.1 | fixed rangefinder for "0/2+sb" Temple |
3.2.1.0 | fixed rangefinder-menu keys for BTD5 towers, added SPACEBAR hotkey for BTD4, added menu options to disable DELETE and SPACEBAR hotkeys in both versions, updated Help |
3.2.0.0 | first public release of BTD5 rangefinders, fixed layout-loading bug, updated Help, added "gametitle" command-line option, added hotkey tips to main menu |
3.2 beta 2 | fixed auto-alignment for BTD5 menu screens, addded finder_padding to saved layouts, fixed problem with game window hiding script windows, fixed phantom "location 0" window, corrected BTD5 Juggernaut range, tray hover-tip now updates bloons version properly |
3.2 beta 1 | internal release; testing BTD5 rangefinders and new rangefinder menu, |
3.1.0.1 | fixed layout-loading bug |
3.1.0.0 | Game Mode (BTD4/BTD5/Sandbox) can now be set and locked via menu or command-line, improved Game Mode auto-detection, added menu-screen detection, improved window-tracking, replaced old Help screens with compiled HTML, added "clear saved positions" to menu, fixed manual alignment and improved alignment routines, fixed MouseHUD location bug, added a 10th saved-location slot (zero) and fixed several saved-location bugs, cleaned up old code and fixed numerous minor bugs and typos, updated Help, corrected and finally completed BTD5 range table |
3.0.2.1 | improvements to sandbox detection and bloon-spawning |
3.0.2.0 | various alignment fixes & improvements, fixed sandbox-detection in low-quality mode, fixed sandbox-bloon-spawning glitch where first use would spawn too few bloons, re-added hotkey to spawn ZOMGs, fixed prompt-to-save-and-exit when game closed, removed delay from UseAbility, CollectBalance, and DeleteTower BTD5 hotkeys |
3.0.1.5 | auto-alignment now works with cash over $99999 in BTD5, updated Help, added hotkeys to spawn 10 bloons in BTD5 Sandbox (change number via Options menu) |
3.0.1.4 | fixed BTD5 sandbox detection |
3.0.1.3 | added alignment images for users running Flash in low-quality mode |
3.0.1.2 |
added 'collect balance' hotkey for BTD5, added mouse-position HUD (Ctrl+Y),
startup auto-alignment now shows "error" instead of "success" on failure [BTD5 rangefinder templates are on hold while NinjaKiwi fixes range bugs] |
3.0.1.1 | BTD5 updates: disabled SelectNewTower hotkeys, updated Help, added Ability hotkeys |
3.0.1.0 | first 3.0 BETA stable enough for public release; no BTD5 rangefinders yet, just bugfixes |
3.0.0.* | internal testing of new BTD5 features: sell-tower hotkey, auto & manual alignment, sandbox mode detection, command-line and menu options for BTD4/5 modes |
2.2.0.3 | internal release; using Ctrl+L/C no longer disables follow_mode, fixed bug where moving game window would screw up NewTower/Upgrade button locations |
2.2.0.2 | fixed problem where certain hotkeys would unexpectedly restore minimized rangefinders |
2.2.0.1 | fixed menu commands to hide/show rangefinders and saved-position markers |
2.2.0.0 | improved performance and reliability of all align/hide/minimize routines, tower hotkeys O&L can no longer be blocked by a selected tower's range overlay |
2.1.4.* | internal releases; lots of bugfixes, major improvements to save/restore routines |
2.1.3.0 | fixed version ID, fixed upgrade-cheat traytips, fixed command-line help, fixed numerous alignment and save/restore bugs |
2.1.2.0 | improved window-status detection before AutoAlign, added upgrade-once hotkey, fixed upgrade-cheat timeout, added 'delete tower here' to right-click-game menu, |
2.1.1.0 | made upgrade-cheat more reliable on fast computers, added boss/mom key Ctrl+Shift+H, MouseMode should now be disabled by ANY left-click, fixed cheat-prompt buttons, closing game window now triggers a prompt to save-and-exit |
2.1.0.0 | added hotkey-only functions to menu, enabled number-pad, added "upgrade cheat", added grid/alignment markers, minor improvements to alignment code, MouseMode should now be disabled by ANY left-click, updated help, removed pre-delay on Ctrl+U hotkey, removed unnecessary taskbar icons |
2.0.2.1 | fixed 2.0.2.0 bug which could make current_template "blank" |
2.0.2.0 | script windows now "come along" more reliability when game window is moved, RE-aligning the screen now updates rangefinders & positions, improved reliability of Zoom and Save/Load features, fixed Ctrl+L level-change |
2.0.1.2 | fixed minor WM_MOVE bug, added 'Check for Update' |
2.0.1.1 | fixed gatling/factory hotkeys |
2.0.1.0 | changed Ctrl+U to be a triple upgrade-click, added save/restore-layout feature, fixed phantom windows and other bugs related to location-markers, updated help, improved manual alignment and increased color-tolerance of both alignment procedures |
2.0 beta 3 | fixed incorrect ranges on Glue and Boomerang towers, corrected help, fixed Ctrl+X |
2.0 beta 2 | fixed some (not all) "unclickable rangefinder" situations caused by Windows Vista/7 transparency, fixed multiple-clicks-to-place-rangefinder problem, added several command-line options, rangefinders and saved-locations now "come along" if you move the browser window, fixed Ctrl+Q not hiding flags, fixed duplicates in level-selection menu, updated help |
2.0 beta 1 | MAJOR UPDATE! lots of new hotkeys and a new (more logical) hotkey system, auto-align now tries to run at startup, removed 'Ctrl' from new-tower hotkeys, rangefinders now follow the mouse until "placed" on the map, added rangefinder right-click menu, updated help and added full hotkey list, streamlined and standardized lots of code, turned the huge Rangefinder list into a menu-tree with key-codes, added 9 saved-location slots |
1.4.3.2 | added Ctrl+Shift+C reverse color-change, fixed rangefinder-placement delay, updated help |
1.4.3.1 | cursor now returns to center after placing new rangefinder, fixed auto-align glitch, added pixel-count to AutoMouseMode |
1.4.3.0 | added auto-alignment and HideScriptWindows, fixed mouse-return bug in SelectNewTower routine |
1.4.2.0 | replaced most RegEx and 'parse' statements with faster code, updated Help, made Close-Rangefinder menu dynamic, added AutoMouseMode to help with finger-strain |
1.4.1.* | internal releases; changed most ALT hotkeys to SHIFT for better IE9 compatibility, numerous bugfixes, removed dead code and made other small speed & readability improvements, added visible saved-location marker, rangefinders now appear at in-game cursor location, added some palette-swapped rangefinder templates and on-the-fly color/range switching, added "template" command-line option, added range templates for premium-upgrade towers |
1.4.0.0 | first public release |